00001 /*************************************************************************** 00002 town.h 00003 ------------------- 00004 begin : 2004-04-25 00005 copyright : (C) 2004-2005 by Michael Menne 00006 email : menne@users.sourceforge.net 00007 ***************************************************************************/ 00008 00009 /*************************************************************************** 00010 This program is free software; you can redistribute it and/or 00011 modify it under the terms of the GNU General Public License 00012 as published by the Free Software Foundation; either version 2 00013 of the License, or (at your option) any later version. 00014 00015 This program is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU General Public License for more details. 00019 00020 You should have received a copy of the GNU General Public License 00021 along with this program; if not, write to the Free Software 00022 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00023 ***************************************************************************/ 00024 00025 #ifndef TOWN_H 00026 #define TOWN_H 00027 00028 #include "global.h" 00029 00030 namespace WDS 00031 { 00032 00033 // Forward declarations 00034 class CGLCanvas; 00035 00045 class CTown 00046 { 00047 public: 00048 CTown(); 00049 virtual ~CTown(); 00050 00051 void SetName( wxString strName, wxString strOwner, wxString strGuild ); 00052 void SetPos( int x, int y ); 00053 void Draw( const Rect *pScreen ); 00054 00055 Rect* GetRect() { return &m_rcRect; } 00056 00057 wxString GetName() { return m_strName; } 00058 wxString GetGuild() { return m_strGuild; } 00059 wxString GetOwner() { return m_strOwner; } 00060 int GetXPos() { return m_ptPos.x; } 00061 int GetYPos() { return m_ptPos.y; } 00062 00063 void SetSight(int sight); 00064 00065 protected: 00066 void CalcRect(); 00067 00068 CGLCanvas* GetGLCanvas(); 00069 00070 wxPoint m_ptPos; // x, y as int 00071 wxString m_strName; 00072 wxString m_strOwner; 00073 wxString m_strGuild; 00074 wxString m_strComplete; 00075 00076 int m_nSight; // Sichtradius, default = 0 00077 00078 Rect m_rcRect; 00079 00080 }; 00081 00082 } 00083 00084 #endif // TOWN_H 00085 00086 // kate: space-indent off; tab-width 4; replace-tabs off;