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texture.cpp

00001 /***************************************************************************
00002                            texture.cpp
00003                            -------------------
00004     begin                : 2004-04-16
00005     copyright            : (C) 2004-2005 by Michael Menne
00006     email                : menne@users.sourceforge.net
00007  ***************************************************************************/
00008 
00009 /***************************************************************************
00010  This program is free software; you can redistribute it and/or
00011  modify it under the terms of the GNU General Public License
00012  as published by the Free Software Foundation; either version 2
00013  of the License, or (at your option) any later version.
00014 
00015  This program is distributed in the hope that it will be useful,
00016  but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018  GNU General Public License for more details.
00019 
00020  You should have received a copy of the GNU General Public License
00021  along with this program; if not, write to the Free Software
00022  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00023  ***************************************************************************/
00024 
00025 #include "texture.h"
00026 
00027 extern ofstream logFile;
00028 
00029 namespace WDS
00030 {
00031 
00032 /*----------------------------------------------------------------------------/
00033     Constructor/Destructor
00034 -----------------------------------------------------------------------------*/
00035 
00036 CTexture::CTexture( string strName )
00037 {
00038     m_nTexureID = 0;
00039     m_nRefCount = 0;
00040     m_nWidth  = 0;
00041     m_nHeigth = 0;
00042     m_nOriginalWidth  = 0;
00043     m_nOriginalHeigth = 0;
00044     m_strName = strName;
00045 }
00046 
00047 CTexture::~CTexture()
00048 {
00049     if( m_nRefCount != 0)
00050     {
00051         logFile << "ERROR: " << m_strName << ": hat immer noch " << m_nRefCount << " Referenzen!" << endl
00052             << "=> Textur immer mit render.DeleteTextur löschen.!" << endl;
00053     }
00054 }
00055 
00056 /*----------------------------------------------------------------------------/
00057     Member Funktionen
00058 -----------------------------------------------------------------------------*/
00059 
00060 void CTexture::Bind() const
00061 {
00062     glBindTexture( GL_TEXTURE_2D, m_nTexureID );
00063 }
00064 
00065 void CTexture::IncRefCount()
00066 {
00067     m_nRefCount++;
00068 }
00069 
00070 void CTexture::DecRefCount()
00071 {
00072     if( m_nRefCount > 0 )
00073         m_nRefCount--;
00074 }
00075 
00076 }
00077 // kate: space-indent off; tab-width 4; replace-tabs off;
00078 

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